All of the Coal programs are Windows® based,
and make full use of the Windows and DirectX APIs.
The engine supports the following features:
Support for playing files of type .wav, .mid, .avi
Display images in 32-bit true colour.
Allow transparent and animated sprites with little
A point-and-click interface, with the use of action
menus, instead of icons, to provide more versatility in your game
design. However, there is support for the classic point-and-click
Scrolling scenes, topical conversations and fully
customisable colour scheme.
Choice between compression (for size) or not (for
Full support - if the engine malfunctions, we'll fix
and update the engine to make sure your games can run the way you
As new versions of Coal are developed, the feature list
will expand even more!
To meet developers needs, the builder has:
Easy to use navigation
A point-and-click Script Editor interface; you
choose what you want done and the builder will write the code for
you! No programming language to be learnt, and all in proper
Help file with full tutorial on how to build a game